Make your default Materials Slots as Vray in 3ds Max

3ds Max Materials Editor slots is standard in default, but when we change Render engine to Vray, still we need every time to replace standard slot to Vray manually, so to save time we can make the default slots on Materials editor to be always as Vray. To activate  that just do the following :

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Vray physical camera

Missing Vray Physical Camera in 3ds Max 2016

Why Vray Physical Camera is Missing in 3ds Max 2016?! Vray Physical camera is not exist as a separate camera in 3ds Max 2016 any more, it’s merged with the new physical camera in 3ds Max. The new Physical Camera offers users new Rendering options closer to real-life camera settings, but for some users who’re

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VMC script

Adjust Vray Material properties Using VMC Script

Adjust Vray Material properties? Using 3D models from different libraries, it can make our scene full of 3D models with different settings for each object, some models merged with high Subdivs in reflection, and refraction setting. This will make our file heavy and increase our render time. We can adjust Vray Material properties for all

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Debrismaker2 script

Debrismaker2 3ds max Script Collection

Debrismaker2 3ds Max Script that procedural generates and sometimes animate geometry. Intended to help streamline adding detail to a scene by creating lots of versions of something quickly, that you can edit, or choose from. Debrismaker2 3ds max Script Compatibility:3ds Max 2009, 2013, and 2014 Click here to download How Does DebrisMaker2 is working? https://vimeo.com/235215203 © Ads

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